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Gamers Delight 2
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Bomber.lha
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Bomber
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main.c
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C/C++ Source or Header
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1991-11-21
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3KB
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161 lines
/*
* main.c: Ablaufsteuerung
*
* Auto: make Bomber
*
*/
#include "Bomber.h"
#if 0
# define D(debug) debug
#else
# define D(debug)
#endif
/*------------------------- Externe Daten...*/
extern struct ExecBase *SysBase;
extern struct Library *DOSBase;
extern int time_counter;
/*------------------------- Daten dieses Moduls...*/
long fenster = 0, // Signale
timer = 0,
audio = 0;
BOOL ende = FALSE; // s.a. display.c
struct MsgPort *timeport;
struct timerequest *timereq;
/*------------------------- Code-Deklarationen...*/
extern void init_game( void );
extern void init_sound( void );
extern void init_display( void );
extern void init_highscore( void );
extern void close_game( void );
extern void close_sound( void );
extern void close_display( void );
extern void close_highscore( void );
extern BOOL handle_window_event( void );
extern void count_down( void );
extern void handle_audioreply( void );
void close_all( void );
/*------------------------- Code-Definitionen...*/
void sendtimereq( long s, long m )
{
D(PutStr("sendtimereq\n"));
timereq->tr_time.tv_secs = s;
timereq->tr_time.tv_micro = m;
SendIO( timereq );
}
void quit( char *msg )
{
if( msg )
PutStr( msg );
close_all();
}
void open_all( void )
{
D(PutStr("init main\n"));
/* Timer-Device-Stuff */
timeport = CreateMsgPort();
timer = 1L << timeport->mp_SigBit;
timereq = CreateIORequest( timeport, sizeof(struct timerequest) );
OpenDevice( TIMERNAME, UNIT_VBLANK, timereq, 0 );
timereq->tr_node.io_Command = TR_ADDREQUEST;
timereq->tr_node.io_Message.mn_ReplyPort = timeport;
init_highscore();
init_game();
init_sound();
init_display();
}
void stop_timer( void )
{
if( time_counter )
{
AbortIO( timereq );
WaitIO( timereq );
while( GetMsg(timeport) );
SetSignal( 0, timer );
time_counter = 0;
}
}
void close_all( void )
{
close_display();
close_sound();
close_highscore();
close_game();
D(PutStr("close main\n"));
/* Timer-Device schliessen */
stop_timer();
CloseDevice( timereq );
DeleteIORequest( timereq );
DeleteMsgPort( timeport );
exit(0);
}
int main( int argc, char *argv[] )
{
open_all();
while( !ende )
{
long signale = Wait( fenster | timer | audio );
if( signale & timer )
{
while( GetMsg(timeport) );
count_down();
}
if( signale & fenster )
{
ende = handle_window_event();
}
if( signale & audio )
{
handle_audioreply();
}
}
close_all();
}